|
||
All media shapes have two playback options. They can be set to play in a continuous loop until another action stops the playback or they can be set to play once and then stop.
To determine the playback status of a media object use:
boolean getLoopUntilStopped()
To set the playback to loop use:
void setLoopUntilStopped(boolean loop)
|
||
| Page generated: 2008-01-18 02:53:28 GMT | TonicPoint Builder Developer's Guide -- Version 2.3 |